![]() The perfect counter is Hellberus, who has stun immunity, a higher speed stat and the elemental advantage.The game's monsters can be paired and bred, which will result in a random (or not so random, depending on the initially chosen characters) monster that takes after the elements and some of the characteristics of the pair. Any monster with stun immunity can easily counter his only form of denial.He could then either use one of his other stun moves, one of which has a one turn cooldown and the other having none, or he could use Rockorites which obliterates any thunder monster. By getting the first hit it could use Jungle Fighter II, allowing all allies to boost and/or deal damage. Three of his skills induce Stun and the other does heavy damage. This skillset turns Dragonian Beast into a full-on denier. Recomended runes: 2 Speed, 1 Strength 2 Speed, 1 Team Strength Stone Rod (30 Earth dmg + Stun, 18s, 1 CD).Rockorites is sure to destroy any Thunder monsters with one hit, and Biohit is strong against Magic monsters. ![]() With one AoE Stun with 2 turn cooldown and one No-Cooldown Stun move, it does a good job at stopping enemy attacks. This skillset is designed to be a balance between an attacker and a denier. Recommended runes: 2 Strength, 1 Speed 3 Strength Brazil Roll (29 Nature dmg + Stun, 15s, 0 CD).Jungle Fighter II (AoE 25 Nature dmg + Stun, 42s, 2 CD).Special attack only inflicts daze and slow.Even though, he is still a scary opponent if used correctly. Unfortunately, he lacks Speed, and his Special is very bland, which only applies Daze and Slow. It has good Life and Strength stat, and even AoE Stun, which is very, very neat for an Epic. Unlike most monsters like it, however, it is easy to use and dangerous. The Dragonian Beast is one of the first Epic monsters released in the game.
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